Open a link and a workbench appears. Pick a stem, set a vase, choose a stage, turn it, and save the shot. No score and no way to fail.
Runs in a phone browser. The engine and every shape ship as code, so nothing is computed on a server and the camera frames never leave the device.
In a browser, the size of whatever has to be downloaded first decides whether anyone sees the scene at all.
Four steps, and each one is one gesture.
Turning, zooming and hiding the controls are one gesture each. Drag anywhere to turn, and hiding the panel reframes the camera so the arrangement fills the screen.
A still-life studio is a small thing, but the parts underneath are the ones a catalog needs.
| Piece | What it shows | Where it goes |
|---|---|---|
| Run-time geometry | Eighteen species from one petal and a parameter set | Product variants without a model file for each |
| Even distribution | Stems rearrange as the count changes | Seating charts, shelf layouts, any evenly divided arrangement |
| Drag placement | Direction from the finger, distance from the object | Placing furniture and fittings under real constraints |
| Stage presets | Light, set and framing swap together | One product photographed against several backdrops |
| Telemetry | Where people stop, which controls go unfound | Deciding what to fix from numbers rather than guesses |
| Camera composite | The room behind, the object in front, one photograph | Seeing an item in your own space before buying |
| Share sheet | Straight to the photo library or a message | Results that leave without an account |
Every piece already runs in a phone browser. Moving this to a catalog leaves only the item data to build.
A demo is worth what it can be checked against.